![]() ![]() What differentiates “Soldiers” from the horde of other titles available is the fact that you can optionally directly control each individual unit in the game rather than just pointing and clicking at where you want a unit to go, almost like you’d control units in a third/first person shooter. ![]() Oddly for a title such as this, the usual RTS-style controls aren’t the only option. Fortunately things get so frenetic during play that you’re probably thankful that things slow down from time to time. There are some performance issues because of the complexity of the engine, even on high-end machines there are times when the framerates do drop quite substantially if there is a lot of action on screen (or indeed if there are a lot of particle effects being generated by explosions or smoke). So if one of your men is about to throw an anti-tank grenade and gets cut down by machine gun fire and drops the grenade at his own feet instead of throwing it, you can only guess what happens (and it happens in rather gory miniature detail too). The damage model is also applied to all the vehicles and (rather unfortunate) soldiers in the game. See those guys hiding in a house? You want to get rid of them? Put a couple of high-explosive tank shells through the side and watch as the house collapses like a stack of cards. Amazingly it also manages to be one of the few titles to include a proper damage and scenery deformation model into the mix. But at once you’d notice that rather than the usual fixed perspective gaming, “Soldiers” manages a brilliant trade off between fantastic miniature detail and a fully rotateable battle landscape. Looking at the game, and the particularly “samey” looking graphics engine you’d probably think that this was just another “drag, click and tank-rush” strategy game. Well that was pretty much my impression of things until I managed to get hold of a copy of Codemasters’ “Soldiers: Heroes of World War II”. In a bloated market filled with the likes of Commandos, Blitzkrieg, Silent Storm, Panzers, Desert Rats VS Afrika Korps and various FPS-based WWII titles, the subject of waging the second world war on your PC or console would be getting a bit tired. ![]() ![]() You’d be forgiven for thinking that there wasn’t really anywhere else to go when it comes to producing a WWII-based game. ![]()
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